LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := game_shared

LOCAL_MODULE_FILENAME := libgame


LOCAL_SRC_FILES := hellocpp/main.cpp \
	../../Classes/AppDelegate.cpp \
	../../Classes/Boss1.cpp \
	../../Classes/BtnLevel.cpp \
	../../Classes/Bullet.cpp \
	../../Classes/BulletManager.cpp \
	../../Classes/ButtonSprite.cpp \
	../../Classes/Creature.cpp \
	../../Classes/Enemy.cpp \
	../../Classes/Enemy1.cpp \
	../../Classes/Enemy2.cpp \
	../../Classes/Enemy3.cpp \
	../../Classes/EnemyManager.cpp \
	../../Classes/GameObj.cpp \
	../../Classes/GameOverLayer.cpp \
	../../Classes/GameStateLayer.cpp \
	../../Classes/GameUpgradeScene.cpp \
	../../Classes/GameUtil.cpp \
	../../Classes/HpBar.cpp \
	../../Classes/LogoScene.cpp \
	../../Classes/MainGameScene.cpp \
	../../Classes/Money.cpp \
	../../Classes/PauseLayer.cpp \
	../../Classes/Player.cpp \
	../../Classes/ResString.cpp \
	../../Classes/SceneLevelSelect.cpp \
	../../Classes/Score.cpp \
	../../Classes/Setting.cpp \
	../../Classes/Shield.cpp \
	../../Classes/StartGameScene.cpp \
	../../Classes/Tooth.cpp \
	../../Classes/Tooth1.cpp \
	../../Classes/Tooth2.cpp \
	../../Classes/Tooth3.cpp \
	../../Classes/ToothManager.cpp \
	../../Classes/Wave.cpp \
	../../Classes/WaveManager.cpp \
	../../Classes/WaveEndedLayer.cpp \
                   
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes   

LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static cocos_extension_static
            
include $(BUILD_SHARED_LIBRARY)

$(call import-module,CocosDenshion/android) \
$(call import-module,cocos2dx) \
$(call import-module,extensions)
